Gravedigger

Aspects

 * Template: Focused Practitioner (Ectomancer)
 * High Concept: Speaker for the Dead
 * Musts: N/A
 * Trouble: Close to the Edge
 * Son of a Medicine Man
 * Last Man Standing
 * Shares a New Home
 * You Shall Have Rest
 * Cards on the Table

Stunts & Powers

 * -1 Ghost Speaker (169)
 * -2 Ritual (Ectomancy - 181)
 * -1 Ghost Hunter
 * as Survival stunt: Hunter, but applies to ghosts & spirits
 * -2 Item of Power: Crow-Wings Drum
 * Weapon:4 (Discipline) for severing control of zombies or banishing ghosts.

Big, quiet, Native American caretaker of Fort Snelling National Cemetery.

Phase One
The fourth son of Dakota Sioux healer John Crow-Wing, Gravedigger was born Topa (meaning four). By tribal law, the fourth son was entitled nothing, but Topa was determined to inherit his father's talents for caring for others and his ability to remain a calm and stabilizing force in the face of distress. Crow-Wing was happy to oblige and grateful for such a willing and dedicated student.
 * Phase Aspect: Son of a Medicine Man

Phase Two
Topa grew up in a particularly dark time for his tribe, and watched as the group dwindled in both numbers and hope. Crow-Wing treated depression and alcoholism as frequently as coughs and fevers, and Topa became all-too-familiar with evil spirits that grow and consume men and women from within. When Crow-Wing died, Topa left the small reservation's holdings and sought solace among the people of the Twin Cities.
 * Phase Aspect: Last Man Standing

Phase Three
Topa got a job with the Forestry service, and eventually was picked to be the live-in caretaker for the Fort Snelling National Cemetery. A ranger named Yarley, impossibly old and entirely deaf, taught Topa the intricacies of care-taking for the graveyard, including the antiquated techniques for digging new plots required by the cemetery's place on the historic register, and the basics of ectomancy, in which Yarley had a minor talent. He had no sign for Topa's name, so he took to calling him Gravedigger (ASL). The name stuck.
 * Story Title: Dead's Warden
 * Phase Aspect: Shares a New Home

Phase Four
Gravedigger's talent for ectomancy proved to have much greater potential than his new mentor's practice. It was not long after Yarley's retirement that Gravedigger was not only caring for the grounds, but for the numerous ghostly residents. He warded the site against necromancy and generally worked to make sure that mortal visitors treated the place with the reverence that would help the spirits rest. He soon came to understand that it was not enough to protect those ghosts that lived in Fort Snelling Cemetery, but also put to rest wandering ghosts around the Twin Cities. One particular ghost, an old spirit drawn to the events surrounding the Winter Carnival, was beyond Gravdigger's singular efforts. Combining his talents with the prowess of Riggs & Anders, the Ghost was permanently banished.
 * Story Title: Silent Nights
 * Phase Aspect: You Shall Have Rest
 * Guest Starring: Riggs, Anders

Phase Five
Gravedigger was among a very vocal group of detractors when a group (led by White Court House Ghermezian) lobbied to make a state-sponsored casino in the Metrodome part of the new Vikings stadium deal. He eventually lobbied Matt Dayton to withdraw the downtown council's support, and Dayton - recognizing the man's quiet power (and the implicit threat of how it could be used against he and the Summer Court) - exchanged his advocacy for three boons owed to the Summer Court. Gravedigger agreed, not thrilled at the manipulation but judging the cost fair.
 * Story Title: Summer Gamble
 * Phase Aspect: Cards on the Table
 * Guest Starring: Dayton